“All speech acts are goal-oriented.”
That phrase lodged itself in my brain during a linguistics lecture I once attended.
Every thing we say, every word, is to achieve some kind of goal.
I’ve found this idea particularly useful when writing dialogue.
When a fictional character speaks there is a pool of alternative words they can to dip into to describe something.
Let’s say they are talking about children.
They could choose use a variety of descriptions – for instance kid, brat, squirt, rugrat, tyke, urchin or munchkin.
Each choice has a different psychological effect – brat, for instance, has negative connotations – it implies a child is badly behaved.
Of course a character can choose to speak in a responsible, measured, neutral way. But if they are angry, sad or manipulative there are plenty of charged words to scoop out of the vocabulary pool.
Each choice they make is a way of achieving that goal – and laying bare their soul.-